Posts Tagged ‘EGX Rezzed’
Announcements
EGX tickets tickets now on sale
Just as we come to the end of the EGX Rezzed coverage – one last interview to come – we start preparing for the next wave of games, as the tickets for this September’s EGX are now on sale. It looked like ̶...
EGX
EGX Rezzed: Hands-on – Clonespace
Sitting in the indie room at Rezzed, Clonespace may actually be among the more ambitious games at the expo but was possibly drawing less attention for not being one of the prettiest. This is not to criticise it, as the game on ...
EGX
EGX Rezzed: Interview with Danny Garfield (The Weaponographist)
I think I see a pattern forming in Puuba’s games, and say this to Danny Garfield when I see him at Rezzed this year. Not that the games are in any way alike – their differences are pronounced – but in an underlying theme;...
EGX
EGX Rezzed: Interview with Sander de Visser (Convoy)
The end of Mad Max 2 was incredibly strong – the chase across the desert, the fleet of bandit vehicles trying to take down Max’s tanker, with just a couple of outriding vehicles for defence. I thought it was awesome when ...
EGX
EGX Rezzed: Hands on – Kitty Powers’ Matchmaker
Am I one of the great lovers of our time? Would I know how to find love for others? Should I be trusted with the fate of others’ hearts? Sadly, all of these are “no”. But could I bring myself to turn down havi...
EGX
EGX Rezzed: Interview with Luke Thompson (Sublevel Zero)
It’s unusual to be given a business card at a games show giving the title of ‘Dr’, but Dr Luke Thompson’s does. “I finished my PhD about a year ago, I started finding the indie games scene in Manch...
EGX
EGX Rezzed: Hands on – Mushroom 11
Mushroom 11 made an appearance at Rezzed last year, sitting in the Leftfield Collection as one of those games that is something “a little different”, and was occupied for long enough that I gave up getting a go on a...
EGX
EGX Rezzed: Interview with Elliott Myers (Roto VR)
“The biggest problem with virtual reality is that you put the headset on and end up playing it like a normal video game.” Elliott Myers, founder of Roto VR, has clearly spent a lot of time thinking about where the s...
News
Tinykeep escapes onto Mac and Linux
Tinykeep, a successful Kickstarter project to make a roguelike action-RPG and released for PC a couple of months ago is now bringing its difficulty curve to Mac and Linux users with versions for those platforms now being releas...
PC
Concursion (PC) review
One game, that is five games, that make one game - Concursion should not work and yet does. The game sits solidly in a "difficult yet fair" bracket for most of the time, rewarding quick thinking and quick reactions to ...
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