Posted April 14, 2014 by Adam in PC

Sid Meier’s Civilization: Beyond Earth Announced

Sid Meier's Civilization: Beyond Earth
Sid Meier's Civilization: Beyond Earth

2K Games and Fireaxis have confirmed that they’re working on a “sci-fi” focused installement for the long running Sid Meier’s Civilization franchise.

The focus of Sid Meier’s Civilization: Beyond Earth will be on humanity’s attempts to explore and colonise an alien world, following on presumably from the engame state of previous Civ games where sending a space ship on interplantary travel to the Alpha Centauri systems is one of the major gameplay objectives.

The game promises some roots to the original franchise however, referencing “factions that have been divided by contrasting cultures”. The factions will be more customisable than the previous template ethnicities that the Civilization games have obviously had to follow in the past. Other key features confirmed for the game so far include:

  • Seed the Adventure: Players will establish a cultural identity, select a leader and sponsor an expedition by assembling the spacecraft, cargo and colonists through a series of choices that directly impact starting conditions when arriving on the new alien planet.

  • Alien World: Exploring the benefits and dangers of a new planet filled with dangerous terrain, mystical resources and hostile lifeforms unlike those of Earth, players will build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for their people.

  • New Technology Web: Reflecting forward progress in an uncertain future, technology advancement will occur through a series of nonlinear choices that affect the development of mankind. The tech web is organized around three broad themes, each with a distinct victory condition.

  • New Quest System: Quests are infused with fiction about the planet, and will help guide players through a series of side missions that will aid in the collection of resources, upgrading units, and advancing through the game.

  • New Orbital Layer: Players will build and deploy advanced military, economic and scientific satellites that provide strategic offensive, defensive and support capabilities from orbit.

So far the game has been confirmed for PC, Linux and Mac amd os set to be released Autumn/Fall of this year.

Source: Take-Two Website


Playing games since I'd developed enough motor functions to hold a joystick. From Commodore 64 all the way through to the latest gen. Favourite games to play are FPS games and anything with a deep and compelling story and a world that draws you in. I also enjoy writing, film making and playing bass in whatever band will have me :)