There is a sense of quantity as well as quality to Splinter Cell: Blacklist. While the route though the game is essentially linear, the different play modes mean there is no ideal way to take it. Levels are obviously designed t...
A strong art style courtesy of Valve’s former designer Viktor Antonov and his slowly degenerating believable world go a great way to secure this title’s position as one of the top games this year. Layer on that some genuine...
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