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Posts Tagged ‘EGX’
 
 
 
EGX
 
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illustration
illustration

Deadcells Hands-On Preview

If you enjoyed Rogue Legacy or Spelunky then this could very much be for you.
 
EGX
 
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dead-pixels-2-header-logo
dead-pixels-2-header-logo

Dead Pixels 2: Straight to Video Hands-on Preview

With a strong look and a tongue in cheek feel Dead Pixels 2 has a lot going for it, even watching from a distance it looks like solid fun.

 
EGX
 
lightinchorus-header
lightinchorus-header
lightinchorus-header

A Light In Chorus (September 2016) Hand-On

What Broken Fence Games are creating has a certain “soul” to it that can’t easily be captured in words or pictures.
 
EGX
 
Masquerada logo
Masquerada logo
Masquerada logo

EGX Rezzed: Hands on – Masquerada: Songs and Shadows

In a world that has been separated into a society of “haves” and the “have-nots”, Masquerada‘s setting of Citte is hard not to see as a statement about the world we live in. Thankfully we have fewe...

 
EGX
 
Postal Redux logo
Postal Redux logo
Postal Redux logo

EGX Rezzed: Interview with Jon Merchant (Postal Redux)

A lot has changed in nineteen years. We see games differently, thanks to years of progression and development. We see gamers differently, because those gamers are growing older and more mature. Most importantly, we look at the ...

 
 
EGX
 
Starship Mechanic logo
Starship Mechanic logo
Starship Mechanic logo

EGX Rezzed: Hands on – Starship Mechanic

When I was growing up, it always felt like the engineering crews of the various Enterprises were limited by their imaginations more than their effort. Systems were clean and efficient, and often could be re-purposed to perform ...
 
EGX
 
Lumo logo
Lumo logo
Lumo logo

EGX: Hands on – Lumo

The 80s was the decade I started playing games, and a decade that still carries a lot of emotional weight for “what games really are” to me. So when I saw that Rising Star Games were giving developer Triple Eh?̵...

 
EGX
 
Action Henk logo
Action Henk logo
Action Henk logo

EGX: Interview with Roel Ezendam (Action Henk)

Action figures don’t age too well. Maybe their trend ends, or the technology in their kung-fu grip becomes too outdated, or perhaps they just get lost in a deep toy box. How does this fall from grace affect the toy? If Ac...

 
 
EGX
 
Galactic Hero Agency logo
Galactic Hero Agency logo
Galactic Hero Agency logo

EGX: Hands-on – Galactic Hero Agency

In an unlikely corner of the universe, planets are minuscule and heroes can jump from one to another while fighting or avoiding hostile aliens… at least, this is how Finnish developer Bind are doing things, with a demo of...
 
EGX
 
SteamWorld Heist logo
SteamWorld Heist logo
SteamWorld Heist logo

EGX: Interview with Brjann Sigurgeirsson (SteamWorld Heist)

Robot pirates in space – come on, tell me you’re not interested already? Much like SteamWorld Dig (summarised as “robot cowboy miners”), there is something about SteamWorld Heist that appeals to both the child...