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Zombie Tycoon 2: Brainhov’s Revenge (PS3) Review

 
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ZT2_LogoFinal_WithTM_small
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At A Glance...
 

Formats: PS3, PS Vita
 
Genre:
 
Year:
 
Publisher:
 
Final Score
7.0
7/ 10


User Rating
no ratings yet

 

We liked?


Quirky, cartoony style is a lot of fun.

Not so much?


Gets a bit repetitious.


Final Fiendish Findings?

While it isn’t a perfect game by any means, Zombie Tycoon 2 is a family friendly game that blends real time strategy and zombie hordes into a game that is super easy to pick up on, and quite difficult to win. While the single player campaign starts to feel repetitious after a few hours, taking on your buddies in multiplayer is a challenging and fun diversion.

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Posted May 8, 2013 by

 
Full Fiendish Findings...
 
 

Frima Studio brings a monstrous blend of real time strategy and zombie goodness to a Playstation near you.ZT2_LogoFinal_WithTM_small

So you like zombies, eh? Well, there’s no shortage of games out there for you right now, as zombies seem to have completely overtaken every type of media of late. What you don’t see a lot of are games that let you be the zombies – or, at least the guy in charge of them. Zombie Tycoon 2 jumps right into that void by making you the commander of an impressive horde of zombies with which to obliterate humanity. Unfortunately, there aren’t a whole lot of humans left, and so your fight is instead mostly a zombie on zombie affair.

The style of Zombie Tycoon is very cartoony, with a quirky color scheme and characters reminiscent of your favorite Saturday morning fare. While the story itself completely avoids the bother of voice acting or even text, you are often treated to humorous cutscenes that somewhat haphazardly tell a tale of two mad scientists, Brainhov and Tycoon. Each command their own zombie hordes – green for Tycoon, and blue for Brainhov – and fight for domination over the post-apocalyptic world. While you have the occasional humans here and there to dispatch, your biggest challenges are the other zombies.

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The gameplay is really quite simple to pick up on. You generally control two hordes of zombies, each of which is moved by clicking on an area and pressing the designated button for that horde, circle or square. To take on an enemy, simply click on them and the entire horde will attack. You can also take over buildings with your zombie packs, an essential part of your strategy. Places of business are difficult to take over, but yield upgrades for your zombies.

Sending a horde into a hardware store, for instance, turns them all into engineers useful for things like operating machinery. Other buildings yield samurai, cleaners, and more – the horde stays upgraded even if you happen to kill them all off, but since none of your upgrades carry over from level to level, you’ll find it gets a bit repetitious after a while. Taking over houses will earn you house zombies, which protect the house from attack, take over nearby houses, and participate in Dead Rush when called. Dead Rush is sort of like your ace in the hole, which will call piles of zombies (if you have them) to attack a single spot.

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In addition to your zombie hordes, you control a mobile spawner (using the triangle button), which holds your character. The mobile spawner is first and foremost your biggest source of new zombies, spawning more and more as time ticks by. It is also a formidable weapon in its own right, with a powerful gun that can take on opponents without the need to get too close. Unfortunately, if your spawner falls, it’s pretty much curtains for you, so how and when to throw it into battle (not to mention where best to position it and how to protect it) are a huge strategy element that will make or break your chances at beating any given level.

Finally, you have your monsters. You’ll earn them only after defeating them, but once acquired they can be leveled up by taking on enemies. There are four monsters in the game, ranging from a mobile computer to an unfortunately ugly bear, but you’ll only command one at a time. The “x” button sends out your monster, in much the same way as you command the zombies. Each monster has their strengths and weaknesses, like everything else in the game, putting your strategy skills to good use.

ZT2_TycoonArmy

Each level gives you a variety of essential and non-essentials goals to reach in order to advance. The game utilizes a fog that obscures areas of the map you have not yet explored, which means you’ll often end up ambushed after walking into an area blind. This can make for some interesting and intense moments, but it can also mean frustration. The game saves via checkpoints, and if it happens to save when you’re almost dead you just end up needing to start the level over. It’s not a deal breaker, but it is an annoyance.

In addition to the single player campaign, Zombie Tycoon 2 has and engaging multiplayer mode that pits you directly against another player, Brainhov vs. Tycoon. While you’ll still need to take over buildings and build up your hordes, your strategy will be vastly altered from the goal chasing of single player mode as each of you seek to build an army capable of destroying the enemy’s mobile spawner. You each begin at one end of the map, and work your way towards each other, delicately balancing the need to take over buildings and build up your squad with the need to take the enemy before they are ready. It makes for some fast paced fun that may just hold your interest better than the single player campaign.

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While it isn’t a perfect game by any means, Zombie Tycoon 2 is a family friendly game that blends real time strategy and zombie hordes into a game that is super easy to pick up on, and quite difficult to win. While the single player campaign starts to feel repetitious after a few hours, taking on your buddies in multiplayer is a challenging and fun diversion.


Amy

 
U.S. Senior Editor & Deputy EIC, @averyzoe on Twitter, mother of 5, gamer, reader, wife to @macanthony, and all-around bad-ass (no, not really)