The Collider 2 (PC) Review
- + Fast-paced and exciting fun which keeps you coming back for just one more go...and then another...and then another
- Atmospheric graphics and sound
Not so much?
- Gets frustratingly difficult very quickly
The Collider 2 has a very atmospheric feel, and whilst you may get bored of flying through the same tunnels and hearing the voiceover say “mission failed”, you can’t fault the game for looking the part.
n alien mothership is parked above your home planet, and it’s up to you to save the world. Pilot a variety of ships on over 50 different missions to penetrate the heart of the alien ship, dodging obstacles, defeating enemies and collecting artefacts along the way.
The Collider 2 is aptly named, because colliding is something you’ll be doing a lot of, right from the earliest levels. After a brief tutorial to get you used to the idea of avoiding obstructions and not crashing into the walls, The Collider 2 doesn’t pull its punches – by the third mission the challenge has already ramped right up, and it only increases the further you get in the game.
Mission mode has 54 missions in total, with three main types of challenge – timed scouting missions, collecting alien artefacts, or destroying alien objects. The latter two types require precision flying, especially if you’re going for that elusive three star rating, whilst timed missions force you to hammer the boost button as much as you dare.
As you progress further in the game, you’ll unlock more ships, all of which can be upgraded to make them slightly more resilient. You can also upgrade the effects of power-ups, all of which can serve to make a previously impossible level that little bit easier. You can also unlock a survival mode, which lets you compete online to see who fly the furthest.
If it sounds frustrating, that’s because it often is – but rest assured that it’s also good fun. After crashing into the walls for the fiftieth time, you’re bound to swear, but you’ll also find yourself hitting the restart button without even thinking about it.
Precision flying requires a decent control method, and whilst The Collider 2 oddly doesn’t support the keyboard, you can use either a mouse or a gamepad – though I wouldn’t recommend trying to use a laptop touchpad, for example. It took me a bit longer to get used to piloting the ship with a gamepad than it did with the mouse, but after some practice I felt equally comfortable with both. You can also switch between first and third-person view, so there’s a range of options for interacting with the game in whichever manner is easiest for you.
The Collider 2 has a very atmospheric feel, and whilst you may get bored of flying through the same tunnels and hearing the voiceover say “mission failed”, you can’t fault the game for looking the part. As you might guess just from looking it, the game is VR compatible, and whilst I don’t have the kit to test out this functionality, it does look like it would be fun to play in VR.
The Collider 2 can be frustrating and repetitive, but it’s so highly addictive that you’ll want to immerse yourself in it anyway. If you’ve ever wanted to be Luke Skywalker delivering the final blow to the Death Star, this game might just scratch that itch.