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Spirit Walkers: Curse of the Cypress Witch (Mac) Review

 
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At a Glance...
 

Formats: Mac
 
Genre:
 
Year:
 
Publisher:
 
Final Score
6.5
6.5/ 10


User Rating
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We liked?


Relaxing casual gaming.

Not so much?


Somewhat weak story line.


Final Fiendish Findings?

Spirit Walkers: Curse of the Cypress Witch is an entertaining game that will help you while away a few hours without making you think too much. While the story line isn’t really dazzling or unique, it serves well to move the game along and offers motivation for the puzzles. The puzzles themselves are more point and click adventure than hidden object jumbles, but they offer a challenge in simply figuring out what needs to be done next.

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Posted February 22, 2013 by

 
Full Fiendish Findings...
 
 

Something sinister waits in the forest…..

G5 Entertainment’s Spirit Walkers: Curse of the Cypress Witch has been ported to Mac, and now casual gamers can get their game on know matter what type of computer they own. With a campy storyline and a different way of looking at hidden object jumbles, this game may not be everyone’s cup of tea. But if you’re looking for something a little different to pass the time, it’s definitely worth a second look.

The story line in Spirit Walkers: Curse of the Cypress Witch reminds me a bit of a B movie. You know the kind, where it’s a bit cheesey and predictable, but still entertaining in its own way. You play as Maylynn, one of a group who decided to go investigating in a forest after hearing tales of paranormal activity there. While you aren’t too keen on the whole ghost hunting thing, you ride along to keep your friends company, staying behind in the campsite when they go off on their hunt. Of course, when one of your friends is gravely wounded by a mysterious evil spirit, you step up to the plate to lift the curse and save your friend in the process.

In order to do that, you will need to do the normal back and forth between various environments that you generally come across in these types of games. Oftentimes you’ll need to gather items in a few different areas and then go back, making figuring out where to go as much a part of the challenge as figuring out what to do next. Spirit Walkers: Curse of the Cypress Witch adds another element to this formula with the addition of a second dimension. Early on in the game, you’ll learn how to switch between dimensions. Even though you stay in the same area, switching dimensions means you will find things in one dimension and then bring them back to the other. It’s an interesting mechanic, and one I enjoyed if only for the novelty of it.

Spirit Walkers: Curse of the Cypress Witch is a game which counts most of its puzzles as just figuring out what to do. There are object jumbles and mini games, but not as much as you’d expect for this type of game. The object jumbles, rather than giving you a list of items to find, shows you the outlines of the items, leaving you to both figure out what they are and find them in the jumbles. Some of the items were hidden completely under others, and the only way to find them was to figure out which things could be moved-in the absence of any clues, you are left to just click on items randomly.

The mini games you’ll encounter are pretty standard for this type of game. You’ll do things like put the pieces of a picture back together so it can be re-hung, or replace pipes correctly, or mix a recipe together just so. In these cases, the puzzles are twofold: first you must find the items in your environment, and then you enter the mini game to put things together. There is a skip button available if you aren’t a fan of the mini games, but it charges slowly to ensure you at least give it a try first.

Spirit Walkers: Curse of the Cypress Witch is an entertaining game that will help you while away a few hours without making you think too much. While the story line isn’t really dazzling or unique, it serves well to move the game along and offers motivation for the puzzles. The puzzles themselves are more point and click adventure than hidden object jumbles, but they offer a challenge in simply figuring out what needs to be done next.


Amy

 
U.S. Senior Editor & Deputy EIC, @averyzoe on Twitter, mother of 5, gamer, reader, wife to @macanthony, and all-around bad-ass (no, not really)