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Painkiller: Hell & Damnation – Review

 
Painkiller Hell & Damnation
Painkiller Hell & Damnation
Painkiller Hell & Damnation

 
At a Glance...
 

Formats: PC
 
Genre:
 
Year:
 
Publisher:
 
Developer:
 
Final Score
4.5
4.5/ 10


User Rating
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We liked?


Old skool FPS action True to it's Painkiller roots

Not so much?


Not enough done with the format Feels flat and boring after a few hours Compares harshly to modern day shooters - even retro styles ones like Serious Sam 3


Final Fiendish Findings?

I can certainly see the Quake and Doom influence in this game, but I don’t think they’ve done either of these greats justice. Of course, as with any other game Painkiller will have its fans, but those not really known what the game is should approach this one carefully. It offers a rather mundane play through. Twitchy controls and lack of ammo make this game more difficult that it really should be.

0
Posted November 13, 2012 by

 
Full Fiendish Findings...
 
 

I’m not a massive fan of PC gaming, I never really have been…So when asked to review a PC FPS, I didn’t really get my hopes up. But, after watching the opening cut scenes of the game that explained what had gone on with the lead character I was quite impressed, the graphics were quiet breath taking and the story behind the game was eyebrow rising, in a good way.

You play as Daniel Garner, who died in a car crash with his girlfriend (Catherine), and now he’s stuck somewhere between heaven and hell. After being tricked by the devil and the angels he’s forced to wonder a wasteland forever….Or that’s what he thought until death came with a proposition for him to get Catherine back.

But, after all the storyline FMV’s had finished and all was explained about protagonist, Daniel’s predicament. I was instantly thrown in to pixelated mediocrity.


After playing the game for a few hours I started to get extremely bored, the controls are pretty rubbish and the gameplay isn’t all that great either. Boredom proves more fatal than the rather drab enemies, you have to fight.

The game designs – although vast – aren’t the best, The game is inspired by the Quake and  DOOM days. But,  the controls don’t reflect either, Painkillers controls are rather difficult to use compared to say that of DOOM or Quake,  they’re are very twitchy and proves to be a bit of a nightmare trying to pick of enemies in the distance, (providing you can see them as they blend into the pixelated background).

This particular instalment of Painkiller is rather frustrating and monotonous affair. Along with the rather drab selection of enemies, you’re thrown into an ammo parched map. Which is extremely helpful.  Also, for some reason if you’re unable to tell that you’re being attacked by the enemies that are inches away from your eyes waving pointed sticks and whatever other pixelated weapon they’re wielding, there’s music that kicks in, just to let you know that you are in fact, under attack! Which becomes more irritating, than helpful.

I can certainly see the Quake and Doom influence in this game, but I don’t think they’ve done either of these greats justice. Of course, as with any other game Painkiller will have its fans, but those not really known what the game is should approach this one carefully. It offers a rather mundane play through. Twitchy controls  and lack of ammo make this game more difficult that it really should be.


Alex