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Adelantado Trilogy. Book One (Mac) Review

 
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At a Glance...
 

Formats: Mac
 
Genre:
 
Year:
 
Publisher:
 
Final Score
6.5
6.5/ 10


User Rating
1 total rating

 

We liked?


Keeps you on your toes as you juggle the necessity to build with limited space and resources.

Not so much?


Can be a bit too linear at times, and players who overbuild will find themselves literally sitting there with nothing to do until production catches up with them.


Final Fiendish Findings?

  “Spain. 16th Century. A time of adventure and discovery.” In Adelantado Trilogy. Book One, you play as a Spanish officer who has been tasked with recovering a lost expedition to South America. The Queen wishes for you to find the survivors – and the gold as well. Of course, things never quite work out […]

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Posted July 31, 2014 by

 
Full Fiendish Findings...
 
 

 

“Spain. 16th Century. A time of adventure and discovery.”

In Adelantado Trilogy. Book One, you play as a Spanish officer who has been tasked with recovering a lost expedition to South America. The Queen wishes for you to find the survivors – and the gold as well. Of course, things never quite work out like they should, and you and your crew soon find yourselves shipwrecked amidst the natives peoples. Luckily enough, you stumble upon abandoned settlements from the previous expedition, and quickly beginning the task of restoring them for your people, searching for survivors and gold along the way.

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This is the story line for the game, and it’s a decent set up for why you are traveling around building stuff and collecting cash. The presentation of the story leaves a lot to be desired, with stilted text giving you the basic idea in a single scene before all the action begins. It isn’t really a game that needs a whole lot of story to it, though, so you’ll quickly forget the less than impressive beginning as you get right started building a home for your people.

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Adelantado Trilogy. Book One is a game of strategy and resource management more than anything. You’ll play a variety of levels in your time in the game, and in each you will start out with a small number of resources to get your settlement going. These include things like boards, stone blocks, and food. Each building you want to erect has a certain “cost” to it, in terms of materials needed to build, and then upgrade. You’ll need a lot of food to keep your workers going, and wood seems to always be at a premium. You can build things like woodcutters and sawmills to increase your supply, but there is also a limited amount of resources like trees to use in production. The game quickly becomes a juggle of building what you need to keep your team moving steadily along, without running out of the things you’ll need to meet your objectives.

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Each level has certain goals for you to achieve in order to finish it. These generally include collecting a set amount of gold and survivors, as well as exploring the territory. Because of the way the game is laid out, there is a certain linear element to it that I didn’t always enjoy. You can’t talk to this person until you’ve talked to the other person first, you can’t reach this area until you’ve completed another task first, and you often can’t build freely until certain buildings have been erected on cue. On the other hand, once you’ve built the instructed buildings, you have a lot of freedom to build your settlements however you like. You need to fit in mines, mills, bakeries, farms, gardens, and more – all in a rather limited space. And you don’t have the whole island to work with either. It’s uncovered bit by bit as you build and work.

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You also really need to keep an eye on what you are building. Not enough food producing structures will leave you with nothing to feed your workers – and you’ll end up just wandering around waiting for something, anything, to mature so you can build. Same goes for boards. You need both sawmill and woodcutter to produce them, and they in turn need trees. Building too quickly leaves you with literally nothing to do while you sit and wait for more to be produced. While it certainly makes you much more careful with your building strategy, it also makes for a bit of boredom as you wait for resources to be produced. There are things to explore in your environment, like pots that can be broken to uncover gold and food, and bushes that can be chopped down in the hopes of uncovering a secret (a short note that gives a bit of history on the first expedition), but these are rather limited.

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Adelantado Trilogy. Book One is a sufficiently fun game to keep you happily building and exploring as you work to uncover all the survivors, and of course – all that gold. While the limited resources and space mean you’ll have to build wisely to make the most of what you have, if you do overbuild you’ll find yourself twiddling your thumbs till production catches up to you.


Amy

 
U.S. Senior Editor & Deputy EIC, @averyzoe on Twitter, mother of 5, gamer, reader, wife to @macanthony, and all-around bad-ass (no, not really)