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Monster Slayer (Android) Review

 
Monster Slayer (Android) Review image
Monster Slayer (Android) Review image
Monster Slayer (Android) Review image

 
At a Glance...
 

Formats: Android
 
Genre:
 
Year:
 
Publisher:
 
Developer:
 
Final Score
4.0
4/ 10


User Rating
2 total ratings

 

We liked?


Easy point and shoot gameplay
Some nicely rendered backgrounds

Not so much?


Too much grinding
Frequent spelling mistakes
Progress ruining bugs


Final Fiendish Findings?

Outside of the obvious complaints I quite enjoyed Monster Slayer when you are able to breeze along merrily shooting a healthy variety of enemies. But the slowness of progress at certain points and the slight imbalance that requires repeating the same few missions means that you are more liable to leave the title half finished than you are to see it through.

0
Posted October 27, 2012 by

 
Full Fiendish Findings...
 
 

Monster Slayer is possibly the first game I’ve ever played which unabashedly places modern military hardware such as assault rifles and semi-automatic handguns slap bang in the middle of a medieval fantasy setting. The simple point and shoot mechanics of the gameplay make for an entertaining Android app. But otherwise this is a title that is littered with spelling mistakes, bugs and repetitive gameplay.

You start the game by being unceremoniously dumped into the middle of the menu hub, with no introduction and no frills. It was actually quite difficult to navigate around as there is no formal menu or labels to help you navigate around. From there you can shop for new weaponry and hire mercenaries to help you in your missions. You can also top up your health through potions or sleeping and convert your XP to in-game gold, which will also get rid of the in-game adverts… otherwise the game is free to download and play.

Monster Slayer (Android) Review image

There is a certain element of grinding involved to acquire enough gold to purchase powerful weapons and bonuses to help you out with some of the trickier parts of the game. As you can imagine this creates a strong focus around the purchasing of in game gold for real world cash. Generally you are able to breeze through the initial missions before needing to take more careful stock of your current itinerary and consider upgrading your arsenal. However this can make the game quite frustrating to play as building up even a moderate amount of gold takes considerable grinding. During one of the missions, you need to acquire 20 gold in order to cross a river which meant a considerable number of mission replays before I could get across.

The gameplay is repetitive but solidly built. Your character makes his way across 9 maps filled with various enemies and obstacles that need to be dealt with. And you deal with them through bullets to the face as the waves of enemies ramble slowly up towards you. Aiming on the touch screen is responsive and fluid, which means lining up those headshots is easy to do. There is an underlying narrative throughout your journey but the atrocious spelling mistakes and awkward character graphics make it somewhat off-putting. The reason for this soon became apparent when I encountered one of the menu screens that was written entirely in German. So that at least explains things… although it’s a sizable oversight in terms of play testing. It also accounts for some of the bizarre dialogue that comes from the characters before each mission. I encountered other bugs too, the most concerning was a wiping of my previously acquired items and gold which meant that I had to perform another grinding session in order to get the upgraded arms necessary to win the next mission.

Monster Slayer (Android) Review image

If you have the patience then there is a sizable amount of game here to get through, and with a decent range and selection of both firearms, melee, shields and mercenaries to choose from if you can acquire enough gold.

Outside of the obvious complaints I quite enjoyed Monster Slayer when you are able to breeze along merrily shooting a healthy variety of enemies. But the slowness of progress at certain points and the slight imbalance that requires repeating the same few missions means that you are more liable to leave the title half finished than you are to see it through.


Adam

 
Playing games since I'd developed enough motor functions to hold a joystick. From Commodore 64 all the way through to the latest gen. Favourite games to play are FPS games and anything with a deep and compelling story and a world that draws you in. I also enjoy writing, film making and playing bass in whatever band will have me :)