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Graven: The Purple Moon Prophecy (iOs) Review

 
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At a Glance...
 

Formats: iOs
 
Genre:
 
Year:
 
Publisher:
 
Final Score
7.5
7.5/ 10


User Rating
no ratings yet

 

We liked?


An interesting storyline, and plenty of engaging puzzles to pass the time.

Not so much?


Nothing really in the way of innovation, other than a story that sets it a little apart from the crowd.


Final Fiendish Findings?

There’s nothing quite like a good hidden object adventure. There’s just something about a quirky yet engaging storyline and some downright challenging puzzles that keeps you coming back for more. That being said, it can be easy to feel like the genre as a whole has kind of blended into an endless loop of the […]

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Posted April 22, 2015 by

 
Full Fiendish Findings...
 
 

There’s nothing quite like a good hidden object adventure. There’s just something about a quirky yet engaging storyline and some downright challenging puzzles that keeps you coming back for more. That being said, it can be easy to feel like the genre as a whole has kind of blended into an endless loop of the same old stories, and the same old puzzles. The perfect adventure needs to have all the good aspects of the games that have come before it, without making you feel that sense of deja vu you get when it feels like you’ve played this same game dozens of times before.

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Graven: The Purple Moon Prophecy has branched out a bit from the norm in terms of storyline. As the game begins, you are shown an event that occurred long ago. A particularly evil demon was once unleashed on the world, causing havoc and laying waste to many who would try to stop him. One druid succeeded in containing the beast, but only by using a dark spell that, it seems, has an expiration date. The beast will arise again, and that time is almost upon us. But this time it won’t be a highly trained druid who will fight the beast – it’s you.

 

As you work your way through the action in Graven: The Purple Moon Prophecy, little bits of what happened in the past are uncovered a little bit at a time. You are lured to the scene by a note that asks for your help – unfortunately, it’s a trap, and you are soon thrown into fighting the demon in the human form he has taken. This involves the usual hidden object adventure sort of stuff. You’ll wander around a number of different environments, searching for items that look out of place that can be picked up and used at various times to further your adventure. Sometimes you’ll get little clues as to what you might be looking for – a specific key to open a lock, or pieces of an item to reassemble – but other times you’re kind of just guessing what could be useful.

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This does lead to a lot of random tapping as you try to figure out what is usable and what is not, but the game only allows you to pick up things that can be used, so everything you can interact with will be used at some time or another, even if the ultimate purpose isn’t immediately clear. Although finding objects and then figuring out when and where to use them is pretty much the bulk of the game, you’ll also run across a number of other puzzles from time to time that keep things interesting.

 

These mini games are a combination of standard hidden object jumbles and logic puzzles. In the object jumbles, you’ll be asked to find a list of objects that are hidden amongst a jumble on a fixed screen. The objects to be found are presented sometimes in a word list, and other times as just outlines of their shapes. However the list is presented, you’ll need to uncover all of them to advance through the puzzle (which will give you a needed item once finished). Sometimes the items are just laying around, but other times they are hidden. You may need to do something as simple as opening a box, or as difficult as piecing together a different item, to unlock them.

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The logic puzzles are pretty standard for this type of game. You’ll do things like reassemble torn objects, slide various pieces into the right positions to complete a picture, and even a couple of games of Concentration-like matching. Each of the mini games is related in some way to the overall story, and finishing them serves to advance you in the game. They are skippable after a short wait, if they prove too challenging or even if they just aren’t your thing.

 

In addition to finding needed objects, you’ll also be searching for plants. These plants are what charge the hint feature in the game, and there are seventy of them hidden all around in Graven. Each plant found equals another usable hint, so if you are the type who gets stuck often, you’ll want to scour each and every environment (even the jumbles), to uncover as many as possible. The hint feature, when used, points you in the right direction when you just have no idea what to do next. Even if you don’t care (or need) to use hints, finding all of the plants offers an added challenge for the completionists amongst us.

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Graven: The Purple Moon Prophecy is an interesting way to spend a few hours of time. There are a variety of different puzzles to play, all of which are challenging but not overly so. While I would have liked to see more standard hidden object jumbles in the game (there really aren’t that many), it offers plenty of opportunities to try your hand at puzzling out answers and solutions to all sorts of puzzles and mysteries. Fans of the hidden object adventure genre will not find anything in the way of truly new innovations, but they will find a solid game with a unique storyline that is suitable for players of many different ages and skill levels.


Amy

 
U.S. Senior Editor & Deputy EIC, @averyzoe on Twitter, mother of 5, gamer, reader, wife to @macanthony, and all-around bad-ass (no, not really)