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EGX
 
 
 
EGX
 
early_scene_concept_art
early_scene_concept_art
early_scene_concept_art

Foramina Hands-On Preview

Foramina means holes, especially in a bone. I found this out trying to Google for more information on this oddity of a game.
 
EGX
 
fa_blacklogo
fa_blacklogo
fa_blacklogo

Forgotton Anne Hands-On Preview

A good sign after a preview is you wanted to play more, for the credits not to roll and that's exactly how I felt with Forgotton Anne.

 
EGX
 
collage-atlas-3
collage-atlas-3
collage-atlas-3

The Collage Atlas Hands-On Preview

More so than something like Unfinished Swan, The Collage Atlas felt like a game you could indulge in for refuge or self-meditation and reflection.
 
EGX
 
illustration
illustration
illustration

Deadcells Hands-On Preview

If you enjoyed Rogue Legacy or Spelunky then this could very much be for you.

 
EGX
 
dead-pixels-2-header-logo
dead-pixels-2-header-logo
dead-pixels-2-header-logo

Dead Pixels 2: Straight to Video Hands-on Preview

With a strong look and a tongue in cheek feel Dead Pixels 2 has a lot going for it, even watching from a distance it looks like solid fun.

 
 
EGX
 
lightinchorus-header
lightinchorus-header
lightinchorus-header

A Light In Chorus (September 2016) Hand-On

What Broken Fence Games are creating has a certain “soul” to it that can’t easily be captured in words or pictures.
 
EGX
 
Masquerada logo
Masquerada logo
Masquerada logo

EGX Rezzed: Hands on – Masquerada: Songs and Shadows

In a world that has been separated into a society of “haves” and the “have-nots”, Masquerada‘s setting of Citte is hard not to see as a statement about the world we live in. Thankfully we have fewe...

 
EGX
 
Postal Redux logo
Postal Redux logo
Postal Redux logo

EGX Rezzed: Interview with Jon Merchant (Postal Redux)

A lot has changed in nineteen years. We see games differently, thanks to years of progression and development. We see gamers differently, because those gamers are growing older and more mature. Most importantly, we look at the ...

 
 
EGX
 
Starship Mechanic logo
Starship Mechanic logo
Starship Mechanic logo

EGX Rezzed: Hands on – Starship Mechanic

When I was growing up, it always felt like the engineering crews of the various Enterprises were limited by their imaginations more than their effort. Systems were clean and efficient, and often could be re-purposed to perform ...
 
EGX
 
Lumo logo
Lumo logo
Lumo logo

EGX: Hands on – Lumo

The 80s was the decade I started playing games, and a decade that still carries a lot of emotional weight for “what games really are” to me. So when I saw that Rising Star Games were giving developer Triple Eh?̵...