Realms of Arkania to return to this land
21 years have passed since Realms of Arkania: Blade of Destiny was originally released, and became a good template to define a hardcore RPG – although perhaps not a universally recognised name. Based on German pen-and-paper RPG Das Schwarze Auge (“The Black Eye”), the game contained few magical items, low XP levels, instant-death traps, XP penalties for saving outside of designated safe areas, the need to actually manage eating and sleeping while travelling (and post guards while camping), and statistics for a very wide selection of skills… some of which were not even used in the game (there was an option to print out character stats, presumably to transfer into the pen-and-paper game).
Simply put, it was not the most welcoming of titles to any but the most dedicated… but for those dedicated, it remained a title worthy of note, and it is presumably for those players that Attic Entertainment and UIG Entertainment are soon to be releasing an updated remake of the game.
With a trailer (linked above) to show the game world – perhaps not pretty by the standards of some current games, but naturally a huge step up over the original low-resolution PC and Amiga original – the game is also updated to be both fully 3D and in real-time (the original being turn-based, with movement and turning only being 90 degrees steps).
Whether the updates for a new era will make it any more forgiving is not stated – in many ways it would not be the same game if it was, but equally would it find appeal with a wider audience if so? Nevertheless, for the brave and/or nostalgic of heart, there is a promised play time of 20 to 80 hours, depending on play style.
The title is also notable – Realms of Arkania Trilogy, suggesting that remakes of 1994′s Star Trail and 1996′s Shadows Over Riva may be soon following.